Template:Card/Special

{{#tag:tabber| {{#switch:{{{N?|No}}}|No=|Yes= N= {{{!}} width="100%" style="border: 1px solid #{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FEEDED|Beat=F1FBEE|Melody=EAF8FF}};" {{!}}rowspan="20" width="20%" style="text-align:center;"{{!}} {{#switch:{{{N-Secret Card?|No}}}|Yes= {{#tag:tabber {{!}}-{{!}} Borderless= }} {{!}}-{{!}} Secret={{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{!}}- {{!}} width="100%" style="background-color:#FFF; padding-top:0.1em; padding-bottom:0.1em; padding-left:1.0em; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; text-align:center; font-size:16px; letter-spacing:2px; text-transform:uppercase;"{{!}}'''{{#switch:{{{Special Card?|No}}}|Yes={{{Card Title|Iori Izumi and Mitsuki Izumi (ShuffleTalk 2019)}}} {{{Card Title-JPN|一織&三月 (ShuffleTalk 2019)}}} |No=Riku Nanase}}}/Cards|{{{Character|Riku Nanase}}}{{#switch:{{{Series|Yes}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes= ({{{Series Name}}}{{{N-Series Number|}}})|No= ({{{Series Name}}}{{{N-Series Number|}}})}}}} {{#switch:{{{Character|Riku Nanase}}}|Iori Izumi=和泉一織|Yamato Nikaido=二階堂大和|Mitsuki Izumi=和泉三月|Tamaki Yotsuba=四葉環|Sogo Osaka=逢坂壮五|Nagi Rokuya=六弥ナギ|Riku Nanase=七瀬陸|Gaku Yaotome=八乙女楽|Tenn Kujo=九条天|Ryunosuke Tsunashi=十龍之介|Momo=百|Yuki=千|Haruka Isumi=亥清悠|Toma Inumaru=狗丸トウマ|Minami Natsume=棗巳波|Torao Mido=御堂虎於|Banri Ogami=大神万理|IDOLiSH7=IDOLiSH7|TRIGGER=TRIGGER|Re:vale=Re:vale|ZOOL=ZOOL|Kokona=ここな}} ({{{Series Name-JPN|うさ耳パーカー}}}{{{N-Series Number|}}}) }}''' {{!}}- {{!}} {{{!}} width="100%" style="" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Rarity ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Attribute ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Card ID {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{{Attribute|--}}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}}{{{N-Card ID|--}}} {{!}}} {{{!}} width="100%" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Special Training {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{#switch:{{{N-Training|3}}}|0=None {{!}}} {{{!}} width="100%" style="" ! colspan="5" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Stats {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}};"{{!}} {{!}}style="text-align:center; background-color:#dd5544; font-weight:bold; color:#fff;"{{!}}Shout {{!}}style="text-align:center; background-color:#66aa44; font-weight:bold; color:#fff;"{{!}}Beat {{!}}style="text-align:center; background-color:#5588bb; font-weight:bold; color:#fff;"{{!}}Melody {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Base Stats|Stats at level 1 without any Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-minShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-minBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-minMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Level Stats|Stats at maximum level not including Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxlevelShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxlevelBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxlevelMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Stats|Stats at maximum level including Special Training.}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{N-maxMelody|--}}} {{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Center Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{N-Center Skill|Center Skill}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{N-Center Skill|None}}}|None=This card has no Center Skill.
 * Normal={{#tag:tabber
 * Border={{{Character
 * Border={{{Character
 * No=
 * Border={{{Character
 * 1={{{Attribute
 * 2={{{Attribute {{{Attribute
 * 3={{{Attribute {{{Attribute {{{Attribute
 * 4={{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 5={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 6={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 7={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 8={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 9={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute}}
 * Beat Wind=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Rock=There is a 50% chance to increase the unit's Beat points partially.
 * Beat Earth=There is a 50% chance to increase the unit's Beat points greatly.
 * Beat Sprout=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Growth=There is a 75% chance to increase the unit's Beat points partially.
 * Beat Strong=There is a 100% chance to increase the unit's Beat points greatly.


 * Shout Heat=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Flame=There is a 50% chance to increase the unit's Shout points partially.
 * Shout Burning=There is a 50% chance to increase the unit's Shout points greatly.
 * Shout Shot=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Fire=There is a 75% chance to increase the unit's Shout points partially.
 * Shout Buster=There is a 100% chance to increase the unit's Shout points greatly.

{{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{Tooltip|Appeal Skill|Appeal Skill information is at Level 1, unless indicated.}} {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{#switch:{{{N-Appeal Skill?|No}}}|Yes={{{N-Appeal Name}}}|No=None}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{N-Appeal Skill?|No}}}|Yes={{{N-Appeal Effect}}}|No=This card has no Appeal Skill.}} {{!}}} {{#switch:{{{N-Brooch Skill?|No}}}|No=|Yes= {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Brooch Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{N-Brooch Skill Name|Let’s dye it rainbow}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{{N-Brooch Skill Effect|When Appeal Skill activates during MEMORiES MELODiES, score will be increased by 1000. If multiple Brooches are present, the number will be increased to 4000 at max.}}} {{!}}} {{!}}- }} {{!}}-{{!}} }} {{#switch:{{{R?|No}}}|No=|Yes= R= {{{!}} width="100%" style="border: 1px solid #{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FEEDED|Beat=F1FBEE|Melody=EAF8FF}};" {{!}}rowspan="20" width="20%" style="text-align:center;"{{!}} {{#switch:{{{R-Secret Card?|No}}}|Yes= {{#tag:tabber {{!}}-{{!}} Borderless= }} {{!}}-{{!}} Secret={{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{!}}- {{!}} width="100%" style="background-color:#FFF; padding-top:0.1em; padding-bottom:0.1em; padding-left:1.0em; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; text-align:center; font-size:16px; letter-spacing:2px; text-transform:uppercase;"{{!}}'''{{#switch:{{{Special Card?|No}}}|Yes={{{Card Title|Iori Izumi and Mitsuki Izumi (ShuffleTalk 2019)}}} {{{Card Title-JPN|一織&三月 (ShuffleTalk 2019)}}} |No=Riku Nanase}}}/Cards|{{{Character|Riku Nanase}}}{{#switch:{{{Series|Yes}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes= ({{{Series Name}}}{{{R-Series Number|}}})|No= ({{{Series Name}}}{{{R-Series Number|}}})}}}} {{#switch:{{{Character|Riku Nanase}}}|Iori Izumi=和泉一織|Yamato Nikaido=二階堂大和|Mitsuki Izumi=和泉三月|Tamaki Yotsuba=四葉環|Sogo Osaka=逢坂壮五|Nagi Rokuya=六弥ナギ|Riku Nanase=七瀬陸|Gaku Yaotome=八乙女楽|Tenn Kujo=九条天|Ryunosuke Tsunashi=十龍之介|Momo=百|Yuki=千|Haruka Isumi=亥清悠|Toma Inumaru=狗丸トウマ|Minami Natsume=棗巳波|Torao Mido=御堂虎於|Banri Ogami=大神万理|IDOLiSH7=IDOLiSH7|TRIGGER=TRIGGER|Re:vale=Re:vale|ZOOL=ZOOL|Kokona=ここな}} ({{{Series Name-JPN|うさ耳パーカー}}}{{{R-Series Number|}}}) }}''' {{!}}- {{!}} {{{!}} width="100%" style="" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Rarity ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Attribute ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Card ID {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{{Attribute|--}}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}}{{{R-Card ID|--}}} {{!}}} {{{!}} width="100%" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Special Training {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{#switch:{{{R-Training|3}}}|0=None {{!}}} {{{!}} width="100%" style="" ! colspan="5" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Stats {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}};"{{!}} {{!}}style="text-align:center; background-color:#dd5544; font-weight:bold; color:#fff;"{{!}}Shout {{!}}style="text-align:center; background-color:#66aa44; font-weight:bold; color:#fff;"{{!}}Beat {{!}}style="text-align:center; background-color:#5588bb; font-weight:bold; color:#fff;"{{!}}Melody {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Base Stats|Stats at level 1 without any Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-minShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-minBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-minMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Level Stats|Stats at maximum level not including Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxlevelShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxlevelBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxlevelMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Stats|Stats at maximum level including Special Training.}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{R-maxMelody|--}}} {{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Center Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{R-Center Skill|Center Skill}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{R-Center Skill|None}}}|None=This card has no Center Skill.
 * Melody Bubble=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Aqua=There is a 50% chance to increase the unit's Melody points partially.
 * Melody Splash=There is a 50% chance to increase the unit's Melody points greatly.
 * Melody Storm=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Hurricane=There is a 75% chance to increase the unit's Melody points partially.
 * Melody Tornado=There is a 100% chance to increase the unit's Melody points greatly.}}
 * Normal={{#tag:tabber
 * Border={{{Character
 * Border={{{Character
 * No=
 * Border={{{Character
 * 1={{{Attribute
 * 2={{{Attribute {{{Attribute
 * 3={{{Attribute {{{Attribute {{{Attribute
 * 4={{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 5={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 6={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 7={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 8={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 9={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute}}
 * Beat Wind=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Rock=There is a 50% chance to increase the unit's Beat points partially.
 * Beat Earth=There is a 50% chance to increase the unit's Beat points greatly.
 * Beat Sprout=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Growth=There is a 75% chance to increase the unit's Beat points partially.
 * Beat Strong=There is a 100% chance to increase the unit's Beat points greatly.


 * Shout Heat=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Flame=There is a 50% chance to increase the unit's Shout points partially.
 * Shout Burning=There is a 50% chance to increase the unit's Shout points greatly.
 * Shout Shot=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Fire=There is a 75% chance to increase the unit's Shout points partially.
 * Shout Buster=There is a 100% chance to increase the unit's Shout points greatly.

{{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{Tooltip|Appeal Skill|Appeal Skill information is at Level 1, unless indicated.}} {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{#switch:{{{R-Appeal Skill?|No}}}|Yes={{{R-Appeal Name}}}|No=None}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{R-Appeal Skill?|No}}}|Yes={{{R-Appeal Effect}}}|No=This card has no Appeal Skill.}} {{!}}} {{#switch:{{{R-Brooch Skill?|No}}}|No=|Yes= {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Brooch Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{R-Brooch Skill Name|Let’s dye it rainbow}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{{R-Brooch Skill Effect|When Appeal Skill activates during MEMORiES MELODiES, score will be increased by 1000. If multiple Brooches are present, the number will be increased to 4000 at max.}}} {{!}}} {{!}}- }} {{!}}-{{!}} }} {{#switch:{{{SR?|No}}}|No=|Yes= SR= {{{!}} width="100%" style="border: 1px solid #{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FEEDED|Beat=F1FBEE|Melody=EAF8FF}};" {{!}}rowspan="20" width="20%" style="text-align:center;"{{!}} {{#switch:{{{SR-Secret Card?|No}}}|Yes= {{#tag:tabber {{!}}-{{!}} Borderless= }} {{!}}-{{!}} Secret={{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{!}}- {{!}} width="100%" style="background-color:#FFF; padding-top:0.1em; padding-bottom:0.1em; padding-left:1.0em; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; text-align:center; font-size:16px; letter-spacing:2px; text-transform:uppercase;"{{!}}'''{{#switch:{{{Special Card?|No}}}|Yes={{{Card Title|Iori Izumi and Mitsuki Izumi (ShuffleTalk 2019)}}} {{{Card Title-JPN|一織&三月 (ShuffleTalk 2019)}}} |No=Riku Nanase}}}/Cards|{{{Character|Riku Nanase}}}{{#switch:{{{Series|Yes}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes= ({{{Series Name}}}{{{SR-Series Number|}}})|No= ({{{Series Name}}}{{{SR-Series Number|}}})}}}} {{#switch:{{{Character|Riku Nanase}}}|Iori Izumi=和泉一織|Yamato Nikaido=二階堂大和|Mitsuki Izumi=和泉三月|Tamaki Yotsuba=四葉環|Sogo Osaka=逢坂壮五|Nagi Rokuya=六弥ナギ|Riku Nanase=七瀬陸|Gaku Yaotome=八乙女楽|Tenn Kujo=九条天|Ryunosuke Tsunashi=十龍之介|Momo=百|Yuki=千|Haruka Isumi=亥清悠|Toma Inumaru=狗丸トウマ|Minami Natsume=棗巳波|Torao Mido=御堂虎於|Banri Ogami=大神万理|IDOLiSH7=IDOLiSH7|TRIGGER=TRIGGER|Re:vale=Re:vale|ZOOL=ZOOL|Kokona=ここな}} ({{{Series Name-JPN|うさ耳パーカー}}}{{{SR-Series Number|}}}) }}''' {{!}}- {{!}} {{{!}} width="100%" style="" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Rarity ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Attribute ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Card ID {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{{Attribute|--}}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}}{{{SR-Card ID|--}}} {{!}}} {{{!}} width="100%" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Special Training {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{#switch:{{{SR-Training|6}}}|0=None {{!}}} {{{!}} width="100%" style="" ! colspan="5" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Stats {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}};"{{!}} {{!}}style="text-align:center; background-color:#dd5544; font-weight:bold; color:#fff;"{{!}}Shout {{!}}style="text-align:center; background-color:#66aa44; font-weight:bold; color:#fff;"{{!}}Beat {{!}}style="text-align:center; background-color:#5588bb; font-weight:bold; color:#fff;"{{!}}Melody {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Base Stats|Stats at level 1 without any Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-minShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-minBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-minMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Level Stats|Stats at maximum level not including Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxlevelShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxlevelBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxlevelMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Stats|Stats at maximum level including Special Training.}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SR-maxMelody|--}}} {{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Center Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{SR-Center Skill|Center Skill}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{SR-Center Skill|None}}}|None=This card has no Center Skill.
 * Melody Bubble=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Aqua=There is a 50% chance to increase the unit's Melody points partially.
 * Melody Splash=There is a 50% chance to increase the unit's Melody points greatly.
 * Melody Storm=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Hurricane=There is a 75% chance to increase the unit's Melody points partially.
 * Melody Tornado=There is a 100% chance to increase the unit's Melody points greatly.}}
 * Normal={{#tag:tabber
 * Border={{{Character
 * Border={{{Character
 * No=
 * Border={{{Character
 * 1={{{Attribute
 * 2={{{Attribute {{{Attribute
 * 3={{{Attribute {{{Attribute {{{Attribute
 * 4={{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 5={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 6={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 7={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 8={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 9={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute}}
 * Beat Wind=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Rock=There is a 50% chance to increase the unit's Beat points partially.
 * Beat Earth=There is a 50% chance to increase the unit's Beat points greatly.
 * Beat Sprout=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Growth=There is a 75% chance to increase the unit's Beat points partially.
 * Beat Strong=There is a 100% chance to increase the unit's Beat points greatly.


 * Shout Heat=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Flame=There is a 50% chance to increase the unit's Shout points partially.
 * Shout Burning=There is a 50% chance to increase the unit's Shout points greatly.
 * Shout Shot=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Fire=There is a 75% chance to increase the unit's Shout points partially.
 * Shout Buster=There is a 100% chance to increase the unit's Shout points greatly.

{{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{Tooltip|Appeal Skill|Appeal Skill information is at Level 1, unless indicated.}} {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{#switch:{{{SR-Appeal Skill?|No}}}|Yes={{{SR-Appeal Name}}}|No=None}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{SR-Appeal Skill?|No}}}|Yes={{{SR-Appeal Effect}}}|No=This card has no Appeal Skill.}} {{!}}} {{#switch:{{{SR-Brooch Skill?|No}}}|No=|Yes= {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Brooch Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{SR-Brooch Skill Name|Let’s dye it rainbow}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{{SR-Brooch Skill Effect|When Appeal Skill activates during MEMORiES MELODiES, score will be increased by 1000. If multiple Brooches are present, the number will be increased to 4000 at max.}}} {{!}}} {{!}}- }} {{!}}-{{!}} }} {{#switch:{{{SSR?|No}}}|No=|Yes= SSR= {{{!}} width="100%" style="border: 1px solid #{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FEEDED|Beat=F1FBEE|Melody=EAF8FF}};" {{!}}rowspan="20" width="20%" style="text-align:center;"{{!}} {{#switch:{{{SSR-Secret Card?|No}}}|Yes= {{#tag:tabber {{!}}-{{!}} Borderless= }} {{!}}-{{!}} Secret={{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{!}}- {{!}} width="100%" style="background-color:#FFF; padding-top:0.1em; padding-bottom:0.1em; padding-left:1.0em; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; text-align:center; font-size:16px; letter-spacing:2px; text-transform:uppercase;"{{!}}'''{{#switch:{{{Special Card?|No}}}|Yes={{{Card Title|Iori Izumi and Mitsuki Izumi (ShuffleTalk 2019)}}} {{{Card Title-JPN|一織&三月 (ShuffleTalk 2019)}}} |No=Riku Nanase}}}/Cards|{{{Character|Riku Nanase}}}{{#switch:{{{Series|Yes}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes= ({{{Series Name}}}{{{SSR-Series Number|}}})|No= ({{{Series Name}}}{{{SSR-Series Number|}}})}}}} {{#switch:{{{Character|Riku Nanase}}}|Iori Izumi=和泉一織|Yamato Nikaido=二階堂大和|Mitsuki Izumi=和泉三月|Tamaki Yotsuba=四葉環|Sogo Osaka=逢坂壮五|Nagi Rokuya=六弥ナギ|Riku Nanase=七瀬陸|Gaku Yaotome=八乙女楽|Tenn Kujo=九条天|Ryunosuke Tsunashi=十龍之介|Momo=百|Yuki=千|Haruka Isumi=亥清悠|Toma Inumaru=狗丸トウマ|Minami Natsume=棗巳波|Torao Mido=御堂虎於|Banri Ogami=大神万理|IDOLiSH7=IDOLiSH7|TRIGGER=TRIGGER|Re:vale=Re:vale|ZOOL=ZOOL|Kokona=ここな}} ({{{Series Name-JPN|うさ耳パーカー}}}{{{SSR-Series Number|}}}) }}''' {{!}}- {{!}} {{{!}} width="100%" style="" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Rarity ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Attribute ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Card ID {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{{Attribute|--}}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}}{{{SSR-Card ID|--}}} {{!}}} {{{!}} width="100%" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Special Training {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{#switch:{{{SSR-Training|9}}}|0=None {{!}}} {{{!}} width="100%" style="" ! colspan="5" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Stats {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}};"{{!}} {{!}}style="text-align:center; background-color:#dd5544; font-weight:bold; color:#fff;"{{!}}Shout {{!}}style="text-align:center; background-color:#66aa44; font-weight:bold; color:#fff;"{{!}}Beat {{!}}style="text-align:center; background-color:#5588bb; font-weight:bold; color:#fff;"{{!}}Melody {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Base Stats|Stats at level 1 without any Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-minShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-minBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-minMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Level Stats|Stats at maximum level not including Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxlevelShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxlevelBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxlevelMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Stats|Stats at maximum level including Special Training.}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{SSR-maxMelody|--}}} {{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Center Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{SSR-Center Skill|Center Skill}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{SSR-Center Skill|None}}}|None=This card has no Center Skill.
 * Melody Bubble=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Aqua=There is a 50% chance to increase the unit's Melody points partially.
 * Melody Splash=There is a 50% chance to increase the unit's Melody points greatly.
 * Melody Storm=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Hurricane=There is a 75% chance to increase the unit's Melody points partially.
 * Melody Tornado=There is a 100% chance to increase the unit's Melody points greatly.}}
 * Normal={{#tag:tabber
 * Border={{{Character
 * Border={{{Character
 * No=
 * Border={{{Character
 * 1={{{Attribute
 * 2={{{Attribute {{{Attribute
 * 3={{{Attribute {{{Attribute {{{Attribute
 * 4={{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 5={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 6={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 7={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 8={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute
 * 9={{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute {{{Attribute}}
 * Beat Wind=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Rock=There is a 50% chance to increase the unit's Beat points partially.
 * Beat Earth=There is a 50% chance to increase the unit's Beat points greatly.
 * Beat Sprout=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Growth=There is a 75% chance to increase the unit's Beat points partially.
 * Beat Strong=There is a 100% chance to increase the unit's Beat points greatly.


 * Shout Heat=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Flame=There is a 50% chance to increase the unit's Shout points partially.
 * Shout Burning=There is a 50% chance to increase the unit's Shout points greatly.
 * Shout Shot=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Fire=There is a 75% chance to increase the unit's Shout points partially.
 * Shout Buster=There is a 100% chance to increase the unit's Shout points greatly.

{{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{Tooltip|Appeal Skill|Appeal Skill information is at Level 1, unless indicated.}} {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{#switch:{{{SSR-Appeal Skill?|No}}}|Yes={{{SSR-Appeal Name}}}|No=None}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{SSR-Appeal Skill?|No}}}|Yes={{{SSR-Appeal Effect}}}|No=This card has no Appeal Skill.}} {{!}}} {{#switch:{{{SSR-Brooch Skill?|No}}}|No=|Yes= {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Brooch Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{SSR-Brooch Skill Name|Let’s dye it rainbow}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{{SSR-Brooch Skill Effect|When Appeal Skill activates during MEMORiES MELODiES, score will be increased by 1000. If multiple Brooches are present, the number will be increased to 4000 at max.}}} {{!}}} {{!}}- }} {{!}}-{{!}} }} {{#switch:{{{UR?|No}}}|No=|Yes= UR= {{{!}} width="100%" style="border: 1px solid #{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FEEDED|Beat=F1FBEE|Melody=EAF8FF}};" {{!}}rowspan="20" width="20%" style="text-align:center;"{{!}} {{#switch:{{{UR-Secret Card?|No}}}|Yes= {{#tag:tabber {{!}}-{{!}} Borderless= }} {{!}}-{{!}} Secret={{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{#tag:tabber {{!}}-{{!}} Borderless= }} }} {{!}}- {{!}} width="100%" style="background-color:#FFF; padding-top:0.1em; padding-bottom:0.1em; padding-left:1.0em; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; text-align:center; font-size:16px; letter-spacing:2px; text-transform:uppercase;"{{!}}'''{{#switch:{{{Special Card?|No}}}|Yes={{{Card Title|Iori Izumi and Mitsuki Izumi (ShuffleTalk 2019)}}} {{{Card Title-JPN|一織&三月 (ShuffleTalk 2019)}}} |No=Riku Nanase}}}/Cards|{{{Character|Riku Nanase}}}{{#switch:{{{Series|Yes}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes= ({{{Series Name}}}{{{UR-Series Number|}}})|No= ({{{Series Name}}}{{{UR-Series Number|}}})}}}} {{#switch:{{{Character|Riku Nanase}}}|Iori Izumi=和泉一織|Yamato Nikaido=二階堂大和|Mitsuki Izumi=和泉三月|Tamaki Yotsuba=四葉環|Sogo Osaka=逢坂壮五|Nagi Rokuya=六弥ナギ|Riku Nanase=七瀬陸|Gaku Yaotome=八乙女楽|Tenn Kujo=九条天|Ryunosuke Tsunashi=十龍之介|Momo=百|Yuki=千|Haruka Isumi=亥清悠|Toma Inumaru=狗丸トウマ|Minami Natsume=棗巳波|Torao Mido=御堂虎於|Banri Ogami=大神万理|IDOLiSH7=IDOLiSH7|TRIGGER=TRIGGER|Re:vale=Re:vale|ZOOL=ZOOL|Kokona=ここな}} ({{{Series Name-JPN|うさ耳パーカー}}}{{{UR-Series Number|}}}) }}''' {{!}}- {{!}} {{{!}} width="100%" style="" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Rarity ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Attribute ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Card ID {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{{Attribute|--}}} {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}};"{{!}}{{{UR-Card ID|--}}} {{!}}} {{{!}} width="100%" ! colspan="1" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Special Training {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#FFF; color:#{{#switch:{{{Attribute|Shout}}}|Shout=FF6344|Beat=3ABA00|Melody=00A0EE}}; font-weight:bold;"{{!}}{{#switch:{{{UR-Training|6}}}|0=None {{!}}} {{{!}} width="100%" style="" ! colspan="5" style="background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;" {{!}}Stats {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}};"{{!}} {{!}}style="text-align:center; background-color:#dd5544; font-weight:bold; color:#fff;"{{!}}Shout {{!}}style="text-align:center; background-color:#66aa44; font-weight:bold; color:#fff;"{{!}}Beat {{!}}style="text-align:center; background-color:#5588bb; font-weight:bold; color:#fff;"{{!}}Melody {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Base Stats|Stats at level 1 without any Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-minShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-minBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-minMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Level Stats|Stats at maximum level not including Special Training}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxlevelShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxlevelBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxlevelMelody|--}}} {{!}}- {{!}} colspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000; font-weight:bold;"{{!}}{{Tooltip|Max Stats|Stats at maximum level including Special Training.}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxShout|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxBeat|--}}} {{!}}style="text-align:center; background-color:#FFF; color:#000;"{{!}}{{{UR-maxMelody|--}}} {{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Center Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{UR-Center Skill|Center Skill}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{UR-Center Skill|None}}}|None=This card has no Center Skill.
 * Melody Bubble=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Aqua=There is a 50% chance to increase the unit's Melody points partially.
 * Melody Splash=There is a 50% chance to increase the unit's Melody points greatly.
 * Melody Storm=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Hurricane=There is a 75% chance to increase the unit's Melody points partially.
 * Melody Tornado=There is a 100% chance to increase the unit's Melody points greatly.}}
 * Normal={{#tag:tabber
 * Border={{{Character
 * Border={{{Character
 * No=
 * Border={{{Character
 * 1=Idol Soul.png
 * 2=Idol Soul.png Idol Soul.png
 * 3=Idol Soul.png Idol Soul.png Idol Soul.png
 * 4=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png
 * 5=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png
 * 6=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png
 * 7=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png
 * 8=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png
 * 9=Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png Idol Soul.png}}
 * Beat Wind=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Rock=There is a 50% chance to increase the unit's Beat points partially.
 * Beat Earth=There is a 50% chance to increase the unit's Beat points greatly.
 * Beat Sprout=There is a 50% chance to increase the unit's Beat points slightly.
 * Beat Growth=There is a 75% chance to increase the unit's Beat points partially.
 * Beat Strong=There is a 100% chance to increase the unit's Beat points greatly.


 * Shout Heat=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Flame=There is a 50% chance to increase the unit's Shout points partially.
 * Shout Burning=There is a 50% chance to increase the unit's Shout points greatly.
 * Shout Shot=There is a 50% chance to increase the unit's Shout points slightly.
 * Shout Fire=There is a 75% chance to increase the unit's Shout points partially.
 * Shout Buster=There is a 100% chance to increase the unit's Shout points greatly.

{{!}}} {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{Tooltip|Appeal Skill|Appeal Skill information is at Level 1, unless indicated.}} {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{#switch:{{{UR-Appeal Skill?|No}}}|Yes={{{UR-Appeal Name}}}|No=None}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{#switch:{{{UR-Appeal Skill?|No}}}|Yes={{{UR-Appeal Effect}}}|No=This card has no Appeal Skill.}} {{!}}} {{#switch:{{{UR-Brooch Skill?|Yes}}}|No=|Yes= {{{!}} width="100%" style="" ! colspan="1" rowspan="2" width="25%" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}Brooch Skill {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#{{#switch:{{{Attribute|Shout}}}|Shout=FDDDDD|Beat=E4F7DD|Melody=D8F3FF}}; color:#000;"{{!}}{{{UR-Brooch Skill Name|Let’s dye it rainbow}}} {{!}}- {{!}} colspan="2" rowspan="1" style="text-align:center; background-color:#FFF; color:#000; font-size:85%;"{{!}}{{{UR-Brooch Skill Effect|When Appeal Skill activates during MEMORiES MELODiES, score will be increased by 1000. If multiple Brooches are present, the number will be increased to 4000 at max.}}} {{!}}} {{!}}- }} {{!}}-{{!}} }} {{#switch:{{{UR?|No}}}|No=|Yes= CG= {{Card/CGs }} {{!}}-{{!}} }} Render= {{Render {{#switch:{{{N?|No}}}|No=|Yes= {{Render/Image }} }} {{#switch:{{{R?|No}}}|No=|Yes= {{Render/Image }} }} {{#switch:{{{SR?|No}}}|No=|Yes= {{Render/Image }} }} {{#switch:{{{SSR?|No}}}|No=|Yes= {{Render/Image }} }} {{#switch:{{{UR?|No}}}|No=|Yes= {{Render/Image }} }} {{#switch:{{{More Renders?|No}}}|Yes={{{Extra Renders}}}|No=}} }} {{!}}-{{!}} {{#switch:{{{Puchinana?|No}}}|No=|Yes= Puchinana= {{{Puchinana}}} {{!}}-{{!}} }} {{#switch:{{{Rabbit Chat?|No}}}|No=|Yes= Rabbit Chat= {{{Rabbit Chat}}} {{!}}-{{!}} }} {{#switch:{{{RabiTV?|No}}}|No=|Yes= RabiTV= {{{RabiTV}}} {{!}}-{{!}} }} }} {{#switch:{{{Series|No}}}|Yes={{#switch:{{{Set Name?|No}}}|Yes=|No=}}}} {{Image}}
 * Melody Bubble=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Aqua=There is a 50% chance to increase the unit's Melody points partially.
 * Melody Splash=There is a 50% chance to increase the unit's Melody points greatly.
 * Melody Storm=There is a 50% chance to increase the unit's Melody points slightly.
 * Melody Hurricane=There is a 75% chance to increase the unit's Melody points partially.
 * Melody Tornado=There is a 100% chance to increase the unit's Melody points greatly.}}
 * color = {{#switch:{{{Character}}}|Default=2cd0ff|Iori Izumi=00173a|Yamato Nikaido=00b050|Mitsuki Izumi=f0930e|Tamaki Yotsuba=00b0f0|Sogo Osaka=825aae|Nagi Rokuya=ddbe00|Riku Nanase=d01703|Gaku Yaotome=a0a0a0|Tenn Kujo=ff69b4|Ryunosuke Tsunashi=213e59|Momo=fe00b6|Yuki=00ff67|Haruka Isumi=a0baae|Toma Inumaru=771e2f|Minami Natsume=ecdecc|Torao Mido=8f7577|IDOLiSH7=72d9ff|TRIGGER=000000|Re:vale=8cd9d9|ZOOL=c08cc8|Kokona=ee98bd}}
 * image = {{{Character|Yamato Nikaido}}} ({{{Image Name|{{{Series Name|Wonderful Octave}}}}}}{{{UR-Series Number|}}}) CG
 * Color = 2cd0ff
 * Image(s) =
 * Source = {{#switch:{{{N?|No}}}|No=|Yes={{{N-Render Source|Format: Username @ Website}}}}}
 * Image = {{{Character
 * Source = {{#switch:{{{R?|No}}}|No=|Yes={{{R-Render Source|Format: Username @ Website}}}}}
 * Image = {{{Character
 * Source = {{#switch:{{{SR?|No}}}|No=|Yes={{{SR-Render Source|Format: Username @ Website}}}}}
 * Image = {{{Character
 * Source = {{#switch:{{{SSR?|No}}}|No=|Yes={{{SSR-Render Source|Format: Username @ Website}}}}}
 * Image = {{{Character
 * Source = {{#switch:{{{UR?|No}}}|No=|Yes={{{UR-Render Source|Format: Username @ Website}}}}}
 * Image = {{{Character